My journey into game design is driven by innovation, blending aesthetics and usability to create player-centered experiences. With over 16 years in visual design and 3+ years in the gaming industry, I specialize in intuitive UX/UI design, combining user research, prototyping, and testing.

At Ascended Studio, I helped release Don't Stare. At MoonLabs, I worked on the mobile game Devikins, and at Platform Builders, I designed SaaS and fintech apps. I'm passionate about creating engaging gameplay experiences and pushing the boundaries of game design.

Featured Work


UX / UI + VISUAL + DESIGN

Behance**:** behance.net/marcellofriko

Phone: +55(91) 99222-9247

Email: [email protected]

LinkedIn: linkedin.com/in/friko/


Mid-level Games UX/UI Designer / Ascended Studio

Oct 2022 – Present | Phnom Penh, Cambodia · Remote

As a game UI and UX designer at Ascended Studio, my main attributions are designing interfaces for a series of incoming game titles with tools such as Figma, Unity, Adobe Illustrator, and Photoshop; prototyping and testing the interactions between the game and players with Figma, Unity, and Unreal Engine; User research, surveys, and remote usability testing is also among my daily attributions.

Mid-level Games UX/UI Designer / MoonLabs Studio

Jul 2021 – Oct 2022 | Burnaby, Canada (Remote)

As a game UI and UX designer at MoonLabs, my main attributions were designing interfaces for the mobile game called Devikins with tools such as Figma, Unity, Adobe Illustrator, and Photoshop; prototyping and testing the interactions between the game and players with Figma and Unity; User research with players' databases through interviews, surveys, and remote usability testing.

Junior UX/UI Designer / Platform Builders

Feb 2020 – Mar 2021 | São Paulo, Brazil (Remote)

I was responsible for designing and prototyping interfaces with Figma for desktop applications, online stores, mobile apps, and banking apps for B2B, B2C, and SaaS. My clients included one of Brazil's largest drugstore chains and the country's leading mobile services company.

I was also responsible for usability tests, user interviews, product discovery workshops, user personas, and wireframes creation, and compiling data and results from tests and interviews with users.

Visual Designer / State University of Pará

Apr 2018 – Mar 2020 | Belém, Brazil

I performed various tasks, such as graphic design for social media. The primary software for this job was Adobe Illustrator, and Adobe Photoshop, and web design for their internal and external audiences, using Figma and Photoshop. I also worked as a brand designer, establishing a new tone of voice for the university and creating its brand strategy. I also worked as a photojournalist, videographer, video editor, and motion designer using Adobe After Effects, Adobe Premiere, and Adobe Lightroom.

Chief of Design and Co-founder / Blackbird EstĂşdio Criativo

Jan 2015 – Dec 2018 | Belém, Brazil

I was responsible for the art direction of advertising campaigns, art direction and graphic design for social media content, brand design, and strategy, and graphic and web design. Using tools such as Adobe Illustrator, Adobe InDesign, Adobe Photoshop, and Adobe Lightroom.

Art Director / Various Companies

2003 – 2017 | Belém, Brazil

My attributions at these agencies were the art direction of advertising campaigns, art direction and graphic design for social media content, art direction and graphic design for editorial projects, brand identity design and brand strategy, and graphic and web design. I worked with tools such as Adobe Illustrator, Adobe InDesign, and Adobe Photoshop.

Education

Aela School

Online

Bootcamp Master Interface and Product Design

2020 – 2023 (currently enrolled)

Instituto de Estudos Superiores da AmazĂ´nia

Belém, PA, Brazil

College degree in Graphic Design, Computer Graphics, and Multimedia

2012 – 2013

Universidade da AmazĂ´nia

Belém, PA, Brazil

Bachelor of Media, Communication, Advertising, and Propaganda

2003 – 2007

Languages

Portuguese

Native

English

Fluent

Japanese

Basic (studying)

Skills

User Experience

User Interface

Usability Testing

Design System

User-Centered Design

Visual Design

Rapid Prototyping

Wireframing

Researching

Design Strategy

Responsive Design

Web Design

HTML & CSS

Art Direction

Graphic Design

Motion Design

Video Editing

Photography

Tools

Figma

Adobe Creative Suit

Unity

Sketch

Microsoft Office

Slack

Jira

Notion

Miro

Unreal